Vicki resting her head beside Steve as they smile together outdoors.

STEVE + VICKI
The people behind SVAccessibility

ACCESSIBILITY CONSULTING · SPEAKING · ADAPTIVE PLAY

Open upwhat’spossible.

More people playing. More people participating.
More people feeling they belong.

We’re Vicki and Steve. Library leadership, accessibility expertise, and a shared belief in what people can do. Let’s make it happen.

Work with us

BIG POSSIBILITIES.
HUMAN-SIZED FIRST STEPS.

Explore

THE EXPERIENCE BEHIND SVA

Big recognition.
Human impact.

From library programs to the world’s gaming stages. Two careers, one shared purpose: helping more people take part.

$5M+raised for charity
across Steve’s career

Awards, past collaborations & media appearancesDiscover why SVA

MORE ACCESS. MORE LIFE.

There’s a whole world
on the other side
of “I can’t.”

Playing alongside a friend. Joining the conversation. Walking into a place that was ready for you.

That’s what accessibility can make possible. We help organizations move from wanting to include more people to knowing what to do next.

Find your starting point

HOW WE HELP

Your ambition.
Our sleeves rolled up.

Advice, a plan, or someone beside you as you put it into practice. Start where you are.

01

CONSULTING

Make the experience
more accessible.

Games. Products. Events. Spaces. Find the barriers, choose useful priorities, and give your team a practical way forward.

Explore accessibility consulting ↗
02

SPEAKING & WORKSHOPS

Move the room.
Then move things forward.

Vicki on community and inclusion. Steve on access and play. Together or individually, we bring human stories and ideas your team can use.

Find your next speaker ↗
03

ACCESSIBLE ARCADES

Bring play
closer to everyone.

Put adaptive gaming where people already gather. Equipment guidance, tailored plans, remote support, or a premium on-site build.

Create a place to play ↗

Libraries & community spaces ✦ Game developers ✦ Events & organizations ✦ Care settings

A LITTLE TECHNOLOGY. A LOT OF POSSIBILITY.

Different controls.
Same joy.

Look around a possible adaptive gaming setup. Discover what each piece can do—and imagine what we could make possible for your people.

Concept adaptive gaming station with an open desk, mouth controller, eye tracker, adaptive controllers, joystick and separate switches.
THE POSSIBILITY LAB / 01A station built around people
Hover or tap a part.
Drag sideways to look around.

A hub for your controls

Xbox Adaptive Controller

Bring switches, buttons and joysticks together, then map them to the actions you want. A flexible starting point for a personalized control layout.

Xbox + Windows options

Meet the real device

Hands-free play

QuadStick FPS

A mouth-operated joystick, sip-and-puff inputs and a lip sensor can become game, mouse or keyboard commands. Positioning and a tailored profile make the difference.

PC; console support varies

Meet the real device

Look. Select. Take part.

Tobii Dynavox PCEye

An eye tracker turns where you look into computer control. With compatible games and software, eye gaze can become another way to join in.

Windows + compatible software

Meet the real device

Put the action within reach

Logitech Adaptive Gaming Kit

Separate buttons and pressure-sensitive triggers let you arrange actions around the movements that work for you. Placement and activation force matter as much as the button.

This kit is for Xbox Adaptive Controller

Meet the real device

Find your way to move

Xbox Adaptive Joystick

A compact wired joystick with remappable buttons can sit where it is easiest to use. Different mounts and thumbstick toppers offer more ways to position and operate it.

Xbox + supported Windows PCs

Meet the real device

A different shape of control

PlayStation Access controller

A circular controller with swappable button caps and an adjustable stick position. Remapping and compatible expansion switches help shape a PS5 setup around the player.

PS5 alternative

Meet the real device

Every button on the face

8BitDo Lite SE

A small, flat controller with lower-resistance buttons, sensitive sticks and a non-slip base. Its face-mounted controls offer an alternative to reaching around a standard gamepad.

Switch, Apple + Android options

Meet the real device

Meet the person where they are

Adjustable positioning arm

Bring a mouth controller into a usable position and hold it there. The mount, desk clearance and cable routing are part of the setup—not an afterthought.

Mount and fit selected individually

Meet the real device

An illustrative concept featuring alternative control options—not a ready-to-buy bundle. Devices are simplified; compatibility, positioning and support are tailored to each project.

Let’s build your possibility

THE MOMENTS BEHIND THE MISSION

Big stages.
Even bigger reasons.

Recognition gets attention. The people behind the work give it meaning.

Explore the highlights

GDC · STEVE’S ACCEPTANCE · 2022

A room full of possibility.

Steve’s Ambassador Award acceptance explores what access to games can mean for friendship, independence and belonging.

Watch on YouTube

THE GAME AWARDS · 2018

Play can open a whole world.

The film celebrating Steve’s Global Gaming Citizen recognition, presented through Facebook Gaming and The Game Awards. This archived upload preserves the original segment.

Watch on YouTube

STEVE’S ARCHIVE · 2020

A little help from Ryan Reynolds.

Steve and Ryan Reynolds bring humor to a 2020 accessibility fundraising film. An earlier-career charity collaboration.

Watch on YouTube

Selected moments from Steve’s career. Original recordings and context are linked with each film.

THE PEOPLE BEHIND THE POSSIBILITY

Different perspectives.
A powerful partnership.

We know what access means to a person.
And what it takes to make it happen inside an organization.

Vicki Karlovsky smiling at a celebration.01 / VICKI

Vicki Karlovsky

COMMUNITY KNOWLEDGE. REAL-WORLD FOLLOW-THROUGH.

Vicki created Library Lifeline and coordinated adaptive arcade programming at Deerfield Public Library. With a master’s in social work and more than thirteen years in libraries, she brings community partnerships, staff support and practical experience making programs work.

  • Former inclusion coordinator at Deerfield Public Library
  • Created Library Lifeline to keep people connected
  • Adaptive arcade programming · ALA presenter
Explore Vicki’s Library Lifeline work
Steve Spohn at the 2022 Game Developers Choice Awards.02 / STEVE

Steve Spohn

LIVED EXPERIENCE. INDUSTRY CHANGE.

An award-winning accessibility advocate with years of experience connecting disabled players, game creators and adaptive technology. Steve brings a personal understanding of the barriers—and the possibilities on the other side.

  • 2022 GDC Ambassador Award
  • 2020 SXSW Game Industry Champion of Change
  • 2018 Global Gaming Citizen · 2023 Tempest Luminary
Hear Steve’s perspective

Meet the presenters at ALA ↗

Nintendo Switch controllers with purple adaptive attachments, photographed by Vicki Karlovsky.

Deerfield Public Library’s adaptive arcade · Photo: Vicki Karlovsky

THIS IS WHAT POSSIBILITY LOOKS LIKE

A place to play.
A reason to stay.

Vicki coordinated an adaptive arcade in a working public library. Together, we brought the approach to ALA: meet people where they are, support the team, and make room for the joy of playing together. That experience shapes what we can build with you.

Bring an arcade to your community Read the American Libraries story

YOU DON’T HAVE TO FIGURE IT OUT ALONE

From the first question
to “we did it.”

Tell us who you want to reach and what gets in the way. We’ll shape a proposal around the support your team needs.

Let’s talk about your project
  1. 01

    Find your way in.

    Start with a conversation about your people, goals and setting.

  2. 02

    Make the plan yours.

    Clear recommendations, realistic priorities and a scope we agree together.

  3. 03

    Put it into practice.

    Choose remote guidance, hands-on delivery, and training that helps the work last.

Steve and Vicki enjoying a sunny day together at a pumpkin farm.

BEYOND THE WORK / INTERDISABLED IN LOVE

Life is for
living.

Love, disability, everyday adventures, and the things that make us laugh. Come get to know us.

YOUR NEXT POSSIBILITY STARTS HERE

Let’s make
room for more.

A place. A product. A conversation.
Tell us what you want people to be able to do.

Start a conversation

SVA / IN THEIR OWN WORDS

Photo credits

GDC photographs: Official GDC, CC BY 2.0. Resized for the web and cropped to fit.

Award presentation · Steve’s portrait